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 Adaptive Ticket Count Poll Question

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4 posters

Should we apply to Air Maps?
Yes
Adaptive Ticket Count Poll Question I_vote_lcap88%Adaptive Ticket Count Poll Question I_vote_rcap
 88% [ 15 ]
No
Adaptive Ticket Count Poll Question I_vote_lcap12%Adaptive Ticket Count Poll Question I_vote_rcap
 12% [ 2 ]
Total Votes : 17
 
Poll closed

AuthorMessage
MoNgOoSe

MoNgOoSe


Posts : 701
Join date : 2010-07-09
Age : 55
Location : Lynnwood, wash.

Adaptive Ticket Count Poll Question Empty
PostSubject: Adaptive Ticket Count Poll Question   Adaptive Ticket Count Poll Question Icon_minitimeThu Jun 07, 2012 7:06 pm

Adaptive Ticket Count for Air Maps Server...

http://www.phogue.net/forumvb/showthread.php?3316-Adaptive-Ticket-Count-%281-1-0-0-04-17-12%29-BF3

Give us your input so we can make a decision by next Community Meeting.

This plugin is intended to adjust the number of tickets based upon the number of players on the server just before the new maps is started (it checks right after the countdown on the stats screen finishes). The number of tickets can be specified as a percentage of the map default, or as an exact number (so that all maps will be the same).

This plugin can be used for any or all game modes. Each game mode can be enabled or disabled explicitly, and can use a default list of ticket counts or a list specifically for that game mode.
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AGENT-X

AGENT-X


Posts : 78
Join date : 2012-02-01
Age : 63
Location : Manteca, CA

Adaptive Ticket Count Poll Question Empty
PostSubject: Re: Adaptive Ticket Count Poll Question   Adaptive Ticket Count Poll Question Icon_minitimeThu Jun 07, 2012 10:16 pm

I voted "yes". 1000 tickets is way too much when the server has a low population. The trick is finding the right ticket amounts to match the number of players and when the change points activate. I think either it should be 1, 2 or 3. For instance, with one change point, it could be set at 500 tickets for 0-31 players and 1000 for 32-64. With two change points, it could be 350 for 0-20, 700 for 21-41, and 1000 for 42-64. Or, finally, three change points could be set at 250 for 0-16, 500 for 17-32, 750 for 33-48, and 1000 for 49-64. Three might be too many, though, since the server usually starts jumping once it hits "critical mass" of about 20 or so players and then fills up quickly. So, I'm thinking that 1 or 2 change points would probably be the best bet.
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Diesel Doctor

Diesel Doctor


Posts : 210
Join date : 2010-10-27
Age : 52
Location : Missouri

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PostSubject: Re: Adaptive Ticket Count Poll Question   Adaptive Ticket Count Poll Question Icon_minitimeFri Jun 08, 2012 2:29 pm

I voted yes total no brainer
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-L2-

-L2-


Posts : 1730
Join date : 2010-01-15
Age : 44
Location : ILLINOIS

Adaptive Ticket Count Poll Question Empty
PostSubject: Re: Adaptive Ticket Count Poll Question   Adaptive Ticket Count Poll Question Icon_minitimeFri Jun 08, 2012 3:15 pm

One up for me. Won't be so taxing when trying to start the server.
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