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 Tweaked To Much

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Leadzepplin

Leadzepplin


Posts : 401
Join date : 2010-12-09
Age : 53
Location : Kansas

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PostSubject: Tweaked To Much   Tweaked To Much Icon_minitimeSat Feb 05, 2011 7:23 am

scratch Just one person at thursdays community meeting made a statement that they didnt care for heavy metal being the only map running on the server. Most of us agreed to add another map which is fine, but what I dont understand is why drop the ticks to 200 and change the spawn time on the choppers. Now the battles seem to short and to many people are standing around waiting for a chopper to spawn. It also creates a problem with people teamkilling each other for the attack choppers. Maybe Im wrong but this is just my opinion on the subject.
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STEELHED
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STEELHED


Posts : 1546
Join date : 2010-01-15
Age : 57
Location : Washington

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PostSubject: Re: Tweaked To Much   Tweaked To Much Icon_minitimeSat Feb 05, 2011 8:59 am

I was not at the meeting but, I agree with you zep.. If anything, don't mind leaving Harvest at 200 but, we should set Heavy Metal at 500 and make vehicle spawn instant.. Makes for a better battle..
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-L2-

-L2-


Posts : 1730
Join date : 2010-01-15
Age : 43
Location : ILLINOIS

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PostSubject: Re: Tweaked To Much   Tweaked To Much Icon_minitimeSat Feb 05, 2011 9:37 am

Leadzepplin wrote:
why drop the ticks to 200 and change the spawn time on the choppers. Now the battles seem to short and to many people are standing around waiting for a chopper to spawn. It also creates a problem with people teamkilling each other for the attack choppers.

I totally with you about the CQ server.
We need to keep Procon setup accordingly.
-L2-
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PostSubject: Re: Tweaked To Much   Tweaked To Much Icon_minitime

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