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 There's a Fan Based Wing Commander game out

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Wakko

Wakko


Posts : 229
Join date : 2011-10-21
Age : 47
Location : Fairview Heights, IL

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PostSubject: There's a Fan Based Wing Commander game out   There's a Fan Based Wing Commander game out Icon_minitimeThu Mar 29, 2012 12:08 pm

Here's a link to the game --> Wing Commander Saga
Based on the Freespace 2 enhanced engine:

Quote :
Features
In an interview with TCN News, Colonel Christopher "Maverick" Blair said, "I have never felt comfortable with people calling me 'The Savior of the Confederation.' Sure, I was the wing leader in the raid on Kilrah, and I was the one who dropped the Temblor bomb. But I don't want people to forget that I only got that far because of the sacrifice of hundreds of thousands of others."

This is their story.

The conflict between Earth and Kilrah is drawing to a close, and the Terran Confederation is not winning. Humanity's only hope lies in a desperate plan that will require even idealistic young fighter pilots to stretch themselves beyond all imagination. It's the end of the world, and you have a front row seat.

Raw emotion, realistic characters, a hard look at the devastation of war, and intense large-scale space combat action await you as you assume the role of 2nd Lt. David "Sandman" Markham. Twists of fate will throw you out of your dull backwater assignment and right into the hottest spots of the most devastating war in history.

Wing Commander is back. You know Blair's story, now experience the rest of the Saga.>

Wing Commander Saga Prologue:

Desperate to replace the combat losses suffered in the Battle of Terra, the Confederation has turned to its Officer Candidate School (OCS) programs to fill the ranks. You assume the role of 2nd Lieutenant David Markham, a recent OCS graduate in an accelerated flight training program on an aging, dilapidated carrier in a backwater system. Things are not always as they seem, however. Join with Markham's wingmates as he gets his first taste of the seemingly inevitable doom that the Kilrathi are preparing to unleash upon the Confederation. Fly patrols, work with your wingmen, and struggle to survive as the final battles for the fate of humanity begin to unfold. The Saga Prologue sets up the tone and the story for the epic struggle and apocalyptic finale you will experience in the full release of Wing Commander Saga. Are you ready for this?

Enhanced Freespace 2 engine with features such as autopilot, carrier landings, enhanced graphics and effects, and more
Entirely stand-alone, Freespace 2 not required
Breathtaking, high-detail models
Dozens of believable characters
Bountiful mission variety
Combat ranging from minor fighter skirmishes to full-scale fleet battles
Complex and compelling storyline
Complete voice acting by an original cast
The following features have been excluded from the demo:

Multiple environments including nebulas and mine fields
Command Briefings
Ship and weapons configuration
Multiplayer
Wing Commander Saga "The Darkest Dawn"*:

The flagship campaign of Wing Commander Saga, "The Darkest Dawn" * begins right before Wing Commander 3 and concludes with the ending of the Terran-Kilrathi War (whether or not the Terrans win depends on you).

It has been six months since the Battle of Earth, and inspite of new fighters, carriers, and technology joining the Fleet, the war effort is not going well. Everyday, more news of fresh defeats and losses make their way around the Confederation Forward Fleet, who have to face the possibility that they will not be the ultimate victors.

You are based on the TCS Hermes, one of the handful of large carriers left on the front line. You play the role of Second Lieutenant David Markham, a pilot recently transferred to the Hermes.

Markham is no different from the other young idealistic rookies who are determined to make a name for themselves. Already having your metal tested and your outlook hardened by your time on the Wellington, you still dream of flying heroic strike missions deep into the heart of the Kilrathi Empire, finally bringing this decades long conflict to an end.

But all hopes and dreams are squashed by the burden of reality. In every system, the Confederation forces are badly outnumbered and outgunned. For every Kilrathi fighter and warship destroyed, 10 others takes their place. Comms from HQ order the abandonment of civilian colonies which the Confederation no longer has any strength to defend. The retreat is downward spiral leading to the final stand at Earth. It won't be very long till Markham experiences what the true nature War really is ...

Epic Storyline that complements, not contradict, the events portrayed by the Wing Commander 3 game and novel.
Presence of other Confederation carrier battle groups and fighter squadrons gives large-scale “teamwork” environment – the Hermes does not fight the war alone
Over nine hours of voice dialogue.
Approximately 70 cut scenes for a total of about 90 minutes of pre-rendered footage (not counting in-flight communications and command briefings).
Over 60 voice actors, some of whom are actual professionals.
221 voice acting roles.
55 missions.
Achievements (mission performance is evaluated and rewarded)
90 models created for Saga.
Download size of 3-4GB with an installation size of 8-9 GB
The computer game which supplies the background world in which Wing Commander Saga is set is the all-time bestseller. We believe that familiarity with either one of the games (Wing Commander 1-4) or one of the novels (preferably End Run, Fleet Action, The Heart of the Tiger) will intensify enjoyment of the Wing Commander Saga.


Last edited by Wakko on Thu Mar 29, 2012 7:04 pm; edited 1 time in total
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Shootist75

Shootist75


Posts : 433
Join date : 2010-12-21
Age : 34
Location : St.Louis

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PostSubject: Re: There's a Fan Based Wing Commander game out   There's a Fan Based Wing Commander game out Icon_minitimeThu Mar 29, 2012 5:29 pm

What are the system specs?
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Wakko

Wakko


Posts : 229
Join date : 2011-10-21
Age : 47
Location : Fairview Heights, IL

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PostSubject: Re: There's a Fan Based Wing Commander game out   There's a Fan Based Wing Commander game out Icon_minitimeThu Mar 29, 2012 7:03 pm

The Wing Commander Saga utilizes an enhanced version of the Freespace 2 engine. The game is stand-alone and does not require Freespace 2 to work.

Windows

Minimum Specifications:

* Windows® XP
* 1 GHz processor
* 2 GB RAM
* 128 MB 100% DirectX 9.0 compatible card
* Windows® XP-compatible sound card
* Windows® compatible mouse and keyboard
* OpenAL
* 6 GB free HD space

Recommended Specifications:

* Windows® Vista/7
* 2 GHz processor
* 4 GB RAM
* 512 MB NVIDIA® GeForce or ATI Radeon Shader 3.0 compatible card
* Thrustmaster Afterburner or a similar input device

Macintosh

Minimum Specifications:

* Mac OS X 10.5 or better
* PowerPC G4 1.2 GHz or faster, or Intel based Mac
* 2 GB of memory
* ATI Radeon or NVIDIA GeForce with 128 MB video RAM
* 6GB free HD space
* Keyboard and Mouse

Recommended Specifications:

* 4 GB of memory
* Video card with 512 MB for all effects enabled and detail levels set at maximum
* Joystick
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PostSubject: Re: There's a Fan Based Wing Commander game out   There's a Fan Based Wing Commander game out Icon_minitime

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