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 Battlefield 2 - Nations at War Mod v6.0

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-L2-

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PostSubject: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 6:59 am



This is the full version 6.0 Nations at War Mod for Battlefield 2. This MOD has been developed to modify the original Battlefield 2 to make both sides even and add tons of new content. New Load Images for all 97 maps and for all 3 game modes and map sizes.


A comprehensive list of changes made:
- 2 Unlocks added to all 14 armies!
- All shotguns tweeked AI fixed!
- Spec ops version of Steyr AUG
- Flash bang fixed for AI
- Claymore made more sensitive and kill/hit radius increased
- Ammo crate life increased added back repair health and ammo increased
- Artillery tweeked for more rounds per min
- Defib recharge time decreased
- Ammo packs available increased in Support kit
- Mines available increased in Engineer, Sniper, and Anti-Tank
- Health packs in world increased
- Steyr AUG with m203 recoil fixed
- Type 85 with m203 recoil fixed
- M82A1 fixed by kysterama from aix
- AA guns can be targeted when occupied
- RHIBs are no longer targetable (javelin, Air to Surface missles)
- Type 95 MG36 and PKM tweaked to same Ammo Type to match M249 SAW (tightened up differences between all LMGs)
- Fixed Images for Galil rifle
- Rambo knife in by Satnav!(M4 Spec Ops Kit)
- Jackhammer recoil reduced
- Knife made throwable by Satnav!
- Maximum of 5 knives, after throwing 5th knife, default to main weapon
- Knife throwing range limited to 8m code by satnav
- All shotguns tweaked in range and lethality
- Stinger missile added to an Antitank Kit

[b]---New content by Hard Justice team---

- Cobra BMT-2 APC
- Cobra BMT-2 AntiTank
- Crossbow
- Jeep tech (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)
- Quad500cc (recoded by BiggDogg)
- Quad125cc (recoded by BiggDogg)
- Quad250cc (recoded by BiggDogg)
- AA-AG Humvee (recoded by BiggDogg)
- Dirtbike (was recoded by CDN_Biggdogg & Ziggy for lean)
- OerlikonAA and RH202_AA anti air guns (recoded by BiggDogg)
- Unfinished Models from 5.0 Naw Mod finished by Hard Justice:
- Baja Bug (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)
- Dodge Challenger (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)

Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven You'll need this too! Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven
Nations at War Map Pack 6.0 (ALL)
The full package of maps for Nations at War 6.0. Hosted by FilePlanet
http://www.fileplanet.com/210975/210000/fileinfo/Battlefield-2---Nations-at-War-Map-Pack-6.0-(ALL)

All 97 Maps with "New Maps"
- A Bad Surprise by the dark
- Back to the Suribachi by the dark
- Last Stand Snipers by the dark
- Terminus by the dark
- The Hill by the dark
- Heaven And Hell Revisited by the dark
- Philippine Sea by citidel


Last edited by -L2- on Wed Apr 07, 2010 2:40 pm; edited 5 times in total
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set_flo



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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 9:11 am

I used to play a previous Mod.
Was very fun, especially with the nukes Razz

nowadays my PC can't read my BF2 cd for some reason wtf, Sad
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STEELHED
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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 12:00 pm

Thats because EA used crap disc's for BF2. Between a friend of mine and myself we've been through several CD's. Just download it and use your Serial, with the new patch, no CD is needed in the drive.

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set_flo



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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 12:58 pm

STEELHED wrote:
Thats because EA used crap disc's for BF2. Between a friend of mine and myself we've been through several CD's. Just download it and use your Serial, with the new patch, no CD is needed in the drive.

darnations, I didnt think of that.
thx Smile
much appreciated

btw, do I download the demo and then put in my serial?
if not, do you haz a link?
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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 1:43 pm

You'll have to download it via a torrent. It's not pirating if you bought the game in my opinion. It IS your serial key.

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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 1:57 pm

k I#m on it thx.

btw how is frontlines fuel of war?
watched some demos and looks pretty cool.
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Yonni

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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 2:30 pm

ooooooooooooh a new BF2 mod, gonna have to check this out!

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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 2:45 pm

Yonni wrote:
ooooooooooooh a new BF2 mod, gonna have to check this out!

it's not new Razz

I think i played 4.0 or 5.0

well the one i played, the vehicles were 2 sensitive, particularly the choppers.
nways nukes are fun, when ur the one using them. jocolor

my favourite vehcle is the cop car btw coz u can put the sirens on Very Happy
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PostSubject: Re: Battlefield 2 - Nations at War Mod v6.0   Wed Apr 07, 2010 2:56 pm

Many of the maps when i played were superb. They used to do an all out battle every saturday, not sure if they still do but i became friends with many of them.

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